Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Austere Command

4WW · Sorcery

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Similar cards

Color identity:
NameManaTypeText
Lurking Crocodile 2GCreature — Crocodile Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 2/2
Pirate's Landing RSorcery Draw a card. If mana from a Treasure was spent to cast this spell, seek a Pirate card instead.
Ruinous Ultimatum RRWWWBBSorcery Destroy all nonland permanents your opponents control.
Light from Within 2WWEnchantment Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost.
Arcbound Prototype 1WArtifact Creature — Assembly-Worker Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
Stronghold Arena 1BEnchantment Kicker {G} and/or {W} (You may pay an additional {G} and/or {W} as you cast this spell.) When Stronghold Arena enters the battlefield, you gain 3 life for each time it was kicked. Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value.
Mizzix of the Izmagnus 2URLegendary Creature — Goblin Wizard Whenever you cast an instant or sorcery spell with mana value greater than the number of experience counters you have, you get an experience counter. Instant and sorcery spells you cast cost {1} less to cast for each experience counter you have. 2/2
Sanctum of Serra Plane — Serra’s Realm When you planeswalk away from Sanctum of Serra, destroy all nonland permanents. Whenever chaos ensues, you may have your life total become 20.
Serpentine Basilisk 2GGCreature — Basilisk Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat. Morph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/3
Dwarven Warriors 2RCreature — Dwarf Warrior {T}: Target creature with power 2 or less can't be blocked this turn. 1/1
Page 263