M:tG card similarity search
1W · Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Mother of Runes | W | Creature — Human Cleric | {T}: Target creature you control gains protection from the color of your choice until end of turn. 1/1 |
| Loss | 2B | Instant | Creatures your opponents control get -1/-1 until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
| Khalni Ambush | 2G | Instant | Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |
| Pounce | 1G | Instant | Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |
| Prey Upon | G | Sorcery | Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |
| Tempest Caller | 2UU | Creature — Merfolk Wizard | When Tempest Caller enters the battlefield, tap all creatures target opponent controls. 2/3 |
| Beyeen Veil | 1U | Instant | Creatures your opponents control get -2/-0 until end of turn. |
| Cower in Fear | 1BB | Instant | Creatures your opponents control get -1/-1 until end of turn. |
| Hysterical Blindness | 2U | Instant | Creatures your opponents control get -4/-0 until end of turn. |
| Make Obsolete | 2B | Instant | Creatures your opponents control get -1/-1 until end of turn. |