Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Authority of the Consuls

W · Enchantment

Creatures your opponents control enter the battlefield tapped. Whenever a creature enters the battlefield under an opponent's control, you gain 1 life.

Similar cards

Color identity:
NameManaTypeText
Mournful Zombie 2BCreature — Zombie {W}, {T}: Target player gains 1 life. 2/1
Potion of Healing 1WArtifact When Potion of Healing enters the battlefield, draw a card. {W}, {T}, Sacrifice Potion of Healing: You gain 3 life.
Knights of the Black Rose 3WBCreature — Human Knight When Knights of the Black Rose enters the battlefield, you become the monarch. Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life. 4/4
Folk Medicine 2GInstant You gain 1 life for each creature you control. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Kami of Terrible Secrets 3BCreature — Spirit When Kami of Terrible Secrets enters the battlefield, if you control an artifact and an enchantment, you draw a card and you gain 1 life. 3/4
Stinging Scorpion 4BHost Creature — Scorpion When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. 3/2
Filigree Familiar 3Artifact Creature — Fox When Filigree Familiar enters the battlefield, you gain 2 life. When Filigree Familiar dies, draw a card. 2/2
Isolation Zone 2WWEnchantment When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)
Frost Lynx 2UCreature — Elemental Cat When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 2/2
Bloodhunter Bat 3BCreature — Bat Flying When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life. 2/2
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