M:tG card similarity search
3 · Artifact Creature — Construct
When Automatic Librarian enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 3/2
Name | Mana | Type | Text |
---|---|---|---|
Toxic Abomination | 1B | Creature — Phyrexian Zombie | When Toxic Abomination enters the battlefield, you lose 2 life. 3/2 |
Sylvan Anthem | GG | Enchantment | Green creatures you control get +1/+1. Whenever a green creature enters the battlefield under your control, scry 1. |
Cloudkin Seer | 2U | Creature — Elemental Wizard | Flying When Cloudkin Seer enters the battlefield, draw a card. 2/1 |
Fleshpulper Giant | 5RR | Creature — Giant | When Fleshpulper Giant enters the battlefield, you may destroy target creature with toughness 2 or less. 4/4 |
Armored Skaab | 2U | Creature — Zombie Warrior | When Armored Skaab enters the battlefield, mill four cards. 1/4 |
Peregrine Drake | 4U | Creature — Drake | Flying When Peregrine Drake enters the battlefield, untap up to five lands. 2/3 |
Somnomancer | 1W/U | Creature — Kithkin Wizard | When Somnomancer enters the battlefield, you may tap target creature. 2/1 |
Aven Riftwatcher | 2W | Creature — Bird Rebel Soldier | Flying Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Aven Riftwatcher enters or leaves the battlefield, you gain 2 life. 2/3 |
Savannah Sage | 1W | Creature — Cat Cleric | When Savannah Sage enters the battlefield, you gain 2 life. 2/2 |
Clown Car | X | Artifact — Vehicle | When Clown Car enters the battlefield, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 counter on Clown Car. Crew 2 1/1 |