Card Codex

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17 May 2024: Card library updated.

Autumn's Veil

G · Instant

Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.

Similar cards

Color identity:
NameManaTypeText
Parallax Dementia 1BEnchantment — Aura Enchant creature Fading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Enchanted creature gets +3/+2. When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.
Calamity's Wake 1WInstant Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake.
War-Name Aspirant 1RCreature — Human Warrior Raid — War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked this turn. War-Name Aspirant can't be blocked by creatures with power 1 or less. 2/1
Sandswirl Wanderglyph Artifact Creature — Golem Flying Whenever an opponent casts a spell during their turn, they can't attack you or planeswalkers you control this turn. Each opponent who attacked you or a planeswalker you control this turn can't cast spells. 5/3
Steel Leaf Champion GGGCreature — Elf Knight Steel Leaf Champion can't be blocked by creatures with power 2 or less. 5/4
Giltgrove Stalker 1GCreature — Merfolk Warrior Giltgrove Stalker can't be blocked by creatures with power 2 or less. 2/1
Sigarda, Host of Herons 2GWWLegendary Creature — Angel Flying, hexproof Spells and abilities your opponents control can't cause you to sacrifice permanents. 5/5
Living Breakthrough Enchantment Creature — Moonfolk Flying Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn. 3/3
Ice Cage 1UEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.
Trygon Prime 2GUCreature — Tyranid Subterranean Assault — Whenever Trygon Prime attacks, put a +1/+1 counter on it and a +1/+1 counter on up to one other target attacking creature. That creature can't be blocked this turn. 4/4
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