M:tG card similarity search
G · Instant
Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.
Name | Mana | Type | Text |
---|---|---|---|
Slaughter Games | 2BR | Sorcery | This spell can't be countered. Choose a nonland card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles. |
Hydromorph Guardian | 2U | Creature — Elemental | {U}, Sacrifice Hydromorph Guardian: Counter target spell that targets a creature you control. 2/2 |
Malignus | 3RR | Creature — Elemental Spirit | Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up. Damage that would be dealt by Malignus can't be prevented. */* |
Abandon the Post | 1R | Sorcery | Up to two target creatures can't block this turn. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Nightbird's Clutches | 1R | Sorcery | Up to two target creatures can't block this turn. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Hall Monitor | R | Creature — Lizard Shaman | Haste {1}{R}, {T}: Target creature can't block this turn. 1/1 |
Jeskai Infiltrator | 2U | Creature — Human Monk | Jeskai Infiltrator can't be blocked as long as you control no other creatures. When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 2/3 |
Douse | 2U | Enchantment | {1}{U}: Counter target red spell. |
Megatron, Tyrant | 3RWB | Legendary Artifact Creature — Robot | More Than Meets the Eye {1}{R}{W}{B} (You may cast this card converted for {1}{R}{W}{B}.) Your opponents can't cast spells during combat. At the beginning of your postcombat main phase, you may convert Megatron. If you do, add {C} for each 1 life your opponents have lost this turn. 7/5 |
Detainment Spell | W | Enchantment — Aura | Enchant creature Enchanted creature's activated abilities can't be activated. {1}{W}: Attach Detainment Spell to target creature. |