M:tG card similarity search
G · Instant
Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.
Name | Mana | Type | Text |
---|---|---|---|
Broken Ambitions | XU | Instant | Counter target spell unless its controller pays {X}. Clash with an opponent. If you win, that spell's controller mills four cards. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |
One Thousand Lashes | 2WB | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life. |
Mystical Dispute | 2U | Instant | This spell costs {2} less to cast if it targets a blue spell. Counter target spell unless its controller pays {3}. |
Off Balance | W | Instant | Target creature can't attack or block this turn. |
Coronation of Chaos | 2R | Sorcery | Up to three target creatures can't block this turn. Goad them. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) |
Darkest Hour | B | Enchantment | All creatures are black. |
Shinen of Fear's Chill | 4B | Creature — Spirit | Shinen of Fear's Chill can't block. Channel — {1}{B}, Discard Shinen of Fear's Chill: Target creature can't block this turn. 3/2 |
Detonate | XR | Sorcery | Destroy target artifact with mana value X. It can't be regenerated. Detonate deals X damage to that artifact's controller. |
Crossway Vampire | 1RR | Creature — Vampire | When Crossway Vampire enters the battlefield, target creature can't block this turn. 3/2 |
Duty-Bound Dead | B | Creature — Skeleton | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {3}{B}: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 0/2 |