M:tG card similarity search
1 · Artifact — Equipment
Equipped creature gets +1/+0 and has vigilance. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip {2}
Name | Mana | Type | Text |
---|---|---|---|
Soul of Zendikar | 4GG | Creature — Avatar | Reach {3}{G}{G}: Create a 3/3 green Beast creature token. {3}{G}{G}, Exile Soul of Zendikar from your graveyard: Create a 3/3 green Beast creature token. 6/6 |
Auriok Sunchaser | 1W | Creature — Human Soldier | Metalcraft — As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying. 1/1 |
Incongruity | 1GU | Instant | Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token. |
Abhorrent Overlord | 5BB | Creature — Demon | Flying When Abhorrent Overlord enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) At the beginning of your upkeep, sacrifice a creature. 6/6 |
Rakka Mar | 2RR | Legendary Creature — Human Shaman | Haste {R}, {T}: Create a 3/1 red Elemental creature token with haste. 2/2 |
Sorin, Solemn Visitor | 2WB | Legendary Planeswalker — Sorin | [+1]: Until your next turn, creatures you control get +1/+0 and gain lifelink. [−2]: Create a 2/2 black Vampire creature token with flying. [−6]: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature." Loyalty 4 |
Hunting Pack | 5GG | Instant | Create a 4/4 green Beast creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.) |
Jinnie Fay, Jetmir's Second | R/GGG/W | Legendary Creature — Elf Druid | If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance. 3/3 |
Lightning Angel | 1URW | Creature — Angel | Flying, vigilance, haste 3/4 |
Ashnod's Intervention | B | Instant | Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand." |