M:tG card similarity search
5WWW · Legendary Artifact
Indestructible Other legendary permanents you control have indestructible.
| Name | Mana | Type | Text |
|---|---|---|---|
| Humbler of Mortals | 4GG | Enchantment Creature — Elemental | Constellation — Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn. 5/5 |
| Crystacean | 3U | Creature — Crab | Flash 1/6 |
| Flooded Woodlands | 2UB | Enchantment | Green creatures can't attack unless their controller sacrifices a land for each green creature they control that's attacking. (This cost is paid as attackers are declared.) |
| Lumbering Laundry | 5 | Artifact Creature — Golem | {2}: Until end of turn, you may look at face-down creatures you don't control any time. Disguise {5} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/5 |
| Sun Quan, Lord of Wu | 4UU | Legendary Creature — Human Soldier | Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.) 4/4 |
| Myojin of Infinite Rage | 7RRR | Legendary Creature — Spirit | Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Infinite Rage has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands. 7/4 |
| Sinister Reflections | 1U | Instant | Conjure a duplicate of each of up to two target nontoken creatures you control into your hand. |
| Auriok Edgewright | WW | Creature — Human Soldier | Metalcraft — Auriok Edgewright has double strike as long as you control three or more artifacts. 2/2 |
| Blue Ribbon | 1 | Artifact — Equipment | When Blue Ribbon enters the battlefield, ask a person outside the game which creature you control is most deserving of a blue ribbon. Attach Blue Ribbon to that creature. Equipped creature has best in show. (Whenever another creature becomes the target of a spell or ability you control, you may copy that spell or ability. If you do, the copy targets this creature.) Equip {3} |
| Supernatural Rescue | 3W | Enchantment — Aura | This spell has flash as long as you control a Spirit. When you cast this spell, tap up to two target creatures you don't control. Enchant creature you control Enchanted creature gets +1/+2. |