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17 May 2024: Card library updated.

Avacyn, Guardian Angel

2WWW · Legendary Creature — Angel

Flying, vigilance {1}{W}: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice. {5}{W}{W}: Prevent all damage that would be dealt to target player or planeswalker this turn by sources of the color of your choice. 5/4

Similar cards

Color identity:
NameManaTypeText
Magebane Armor 3Artifact — Equipment Equipped creature gets +2/+4 and loses flying. Prevent all noncombat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Stormwild Capridor 2WCreature — Bird Goat Flying If noncombat damage would be dealt to Stormwild Capridor, prevent that damage. Put a +1/+1 counter on Stormwild Capridor for each 1 damage prevented this way. 1/3
Encircling Fissure 2WInstant Prevent all combat damage that would be dealt this turn by creatures target opponent controls. Awaken 2—{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Remedy 1WInstant Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
Treacherous Link 1BEnchantment — Aura Enchant creature All damage that would be dealt to enchanted creature is dealt to its controller instead.
Embolden 2WInstant Prevent the next 4 damage that would be dealt this turn to any number of targets, divided as you choose. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Bandage WInstant Prevent the next 1 damage that would be dealt to any target this turn. Draw a card.
Withstand 2WInstant Prevent the next 3 damage that would be dealt to any target this turn. Draw a card.
Divine Deflection XWInstant Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target.
Serra Paladin 2WWCreature — Human Knight {T}: Prevent the next 1 damage that would be dealt to any target this turn. {1}{W}{W}, {T}: Target creature gains vigilance until end of turn. 2/2
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