M:tG card similarity search
2WWW · Legendary Creature — Angel
Flying, vigilance {1}{W}: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice. {5}{W}{W}: Prevent all damage that would be dealt to target player or planeswalker this turn by sources of the color of your choice. 5/4
Name | Mana | Type | Text |
---|---|---|---|
Hold at Bay | 1W | Instant | Prevent the next 7 damage that would be dealt to any target this turn. |
Mending Hands | W | Instant | Prevent the next 4 damage that would be dealt to any target this turn. |
Pearl Shard | 3 | Artifact | {3}, {T} or {W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn. |
Shieldmate's Blessing | W | Instant | Prevent the next 3 damage that would be dealt to any target this turn. |
The Protector | Hero | {T}: Prevent the next 1 damage that would be dealt to any target this turn. | |
Samite Ministration | 1W | Instant | Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life. |
Ordruun Commando | 3R | Creature — Minotaur Soldier | {W}: Prevent the next 1 damage that would be dealt to Ordruun Commando this turn. 4/1 |
Horn of Deafening | 4 | Artifact | {2}, {T}: Prevent all combat damage that would be dealt by target creature this turn. |
Safeguard | 3WW | Enchantment | {2}{W}: Prevent all combat damage that would be dealt by target creature this turn. |
Hazduhr the Abbot | 3WW | Legendary Creature — Human Cleric | {X}, {T}: The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead. 2/5 |