M:tG card similarity search
4 · Artifact — Equipment
Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." Whenever equipped creature dies, target opponent gains control of Avarice Amulet. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Name | Mana | Type | Text |
---|---|---|---|
Mirran Mettle | G | Instant | Target creature gets +2/+2 until end of turn. Metalcraft — That creature gets +4/+4 until end of turn instead if you control three or more artifacts. |
Astral Steel | 2W | Instant | Target creature gets +1/+2 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
Kayla's Kindling | 3RR | Enchantment | When Kayla's Kindling enters the battlefield, it deals 2 damage to any target. At the beginning of your upkeep, draft a card from Kayla's Kindling's spellbook and exile it. Until end of turn, you may cast that card. |
Bant | Plane — Alara | All creatures have exalted. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents its controller controls.) Whenever chaos ensues, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it. | |
Sword of Body and Mind | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from green and from blue. Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards. Equip {2} |
Acornelia, Fashionable Filcher | 3B | Legendary Creature — Squirrel | Whenever you cast a spell with a squirrel in its art, you get {A} (an acorn counter). Whenever a Squirrel you control enters the battlefield or dies, you get {A}. {2}{B}, Pay X {A}: Target creature gets -X/-X until end of turn. {G}, Pay X {A}: Target creature gets +X/+X until end of turn. 3/3 |
Armor of Faith | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. {W}: Enchanted creature gets +0/+1 until end of turn. |
Holy Armor | W | Enchantment — Aura | Enchant creature Enchanted creature gets +0/+2. {W}: Enchanted creature gets +0/+1 until end of turn. |
Stonehands | 2R | Enchantment — Aura | Enchant creature Enchanted creature gets +0/+2. {R}: Enchanted creature gets +1/+0 until end of turn. |
Paradise Mantle | 0 | Artifact — Equipment | Equipped creature has "{T}: Add one mana of any color." Equip {1} |