M:tG card similarity search
2UU · Creature — Avatar
This spell costs {1} more to cast for each ten years you've been alive. Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ½. Avatar of Me is the color of your eyes. */*
Name | Mana | Type | Text |
---|---|---|---|
Incite Rebellion | 4RR | Sorcery | For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures they control. |
Reinterpret | 2UR | Instant | Counter target spell. You may cast a spell with an equal or lesser mana value from your hand without paying its mana cost. |
Ember-Fist Zubera | 1R | Creature — Zubera Spirit | When Ember-Fist Zubera dies, it deals damage to any target equal to the number of Zubera that died this turn. 1/2 |
High Troller | 3R | Creature — Troll Shaman | All targeted spells and abilities cost {2} less and have their targets chosen randomly. 4/1 |
Thalia, Guardian of Thraben | 1W | Legendary Creature — Human Soldier | First strike Noncreature spells cost {1} more to cast. 2/1 |
Gideon, Champion of Justice | 2WW | Legendary Planeswalker — Gideon | [+1]: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls. [0]: Until end of turn, Gideon, Champion of Justice becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn. [−15]: Exile all other permanents. Loyalty 4 |
Keeper of Secrets | 5R | Creature — Demon | First strike, haste Symphony of Pain — Whenever you cast a spell from anywhere other than your hand, Keeper of Secrets deals damage equal to that spell's mana value to target opponent. 6/4 |
Gloom | 2B | Enchantment | White spells cost {3} more to cast. Activated abilities of white enchantments cost {3} more to activate. |
Sea Gate Restoration | 4UUU | Sorcery | Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game. |
Ascendant Spirit | U | Snow Creature — Spirit | {S}{S}: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3. {S}{S}{S}: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4. {S}{S}{S}{S}: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card." 1/1 |