Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aven Farseer

1W · Creature — Bird Soldier

Flying Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer. 1/1

Similar cards

Color identity:
NameManaTypeText
Tchotchke Elemental GCreature — Elemental Whenever you create a token or put a counter or a sticker on another permanent, put a knickknack counter on Tchotchke Elemental. Use a unique item that completely fits on Tchotchke Elemental for each knickknack counter. Tchotchke Elemental gets +1/+1 for each knickknack counter on it. 1/1
Moriok Rigger 2BCreature — Human Rogue Rigger Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on Moriok Rigger. 2/2
Village Cannibals 2BCreature — Human Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals. 2/2
Ravenous Vampire 3BBCreature — Vampire Flying At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on Ravenous Vampire. If you don't, tap Ravenous Vampire. 3/3
Toothy, Imaginary Friend 3ULegendary Creature — Illusion Partner with Pir, Imaginative Rascal (When this creature enters the battlefield, target player may put Pir into their hand from their library, then shuffle.) Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it. 1/1
Simic Ascendancy GUEnchantment {1}{G}{U}: Put a +1/+1 counter on target creature you control. Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy. At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game.
Common Bond 1GWInstant Put a +1/+1 counter on target creature. Put a +1/+1 counter on target creature.
Jace's Projection 2UUCreature — Wizard Illusion Whenever you draw a card, put a +1/+1 counter on Jace's Projection. {3}{U}: Put a loyalty counter on target Jace planeswalker. 2/2
Bloodsky Berserker 1BCreature — Human Berserker Whenever you cast your second spell each turn, put two +1/+1 counters on Bloodsky Berserker. It gains menace until end of turn. (It can't be blocked except by two or more creatures.) 1/1
Courage in Crisis 2GSorcery Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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