M:tG card similarity search
3U · Creature — Bird Wizard
Flying When Aven Fogbringer enters the battlefield, return target land to its owner's hand. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Assault Zeppelid | 2GU | Creature — Beast | Flying, trample 3/3 |
| Violent Impact | 3R | Sorcery | Destroy target artifact or land. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Volcanic Submersion | 4R | Sorcery | Destroy target artifact or land. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Master of the Veil | 2UU | Creature — Human Wizard | Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Master of the Veil is turned face up, you may turn target creature with a morph ability face down. 2/3 |
| Seismic Mage | 3R | Creature — Human Spellshaper | {2}{R}, {T}, Discard a card: Destroy target land. 1/1 |
| Geode Rager | 4RR | Creature — Elemental | First strike Landfall — Whenever a land enters the battlefield under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) 4/3 |
| Zephyrim | 3W | Creature — Human Warrior | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Flying, vigilance Miracle {1}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) 3/3 |
| Flamecore Elemental | 2RR | Creature — Elemental | Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 5/4 |
| Boulderbranch Golem | 7 | Artifact Creature — Golem | Prototype {3}{G} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) When Boulderbranch Golem enters the battlefield, you gain life equal to its power. 6/5 |
| Earthlore | G | Enchantment — Aura | Enchant land you control Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped. |