Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aven Skirmisher

W · Creature — Bird Warrior

Flying 1/1

Similar cards

Color identity:
NameManaTypeText
Merchant of Truth 2WWCreature — Angel Detective Flying Whenever a nontoken creature you control dies, investigate. Clues you control have exalted. (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn for each instance of exalted among permanents you control.) 2/5
Into the Fae Court 3UUSorcery Draw three cards. Create a 1/1 blue Faerie creature token with flying and "This creature can block only creatures with flying."
Rushwood Dryad 1GCreature — Dryad Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/1
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Willow Dryad GCreature — Dryad Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 1/1
Wilson, Majestic Bear 1GGLegendary Creature — Bear Warrior Reach, trample Ward {2} {1}{G}{G}, Exile Wilson from your graveyard: Target creature you control perpetually gets +1/+1 and gains reach, trample, and ward {2}. Activate only as a sorcery. 5/5
Seraph of the Scales 2WBCreature — Angel Flying {W}: Seraph of the Scales gains vigilance until end of turn. {B}: Seraph of the Scales gains deathtouch until end of turn. Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) 4/3
Filigree Angel 5WWUArtifact Creature — Angel Flying When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control. 4/4
Eivor, Battle-Ready 3RWLegendary Creature — Human Assassin Warrior Vigilance (Attacking doesn't cause this creature to tap.) Haste (This creature can attack as soon as it comes under your control.) Whenever Eivor, Battle-Ready attacks, it deals damage equal to the number of Equipment you control to each opponent. 5/5
Belfry Spirit 3WWCreature — Spirit Flying Haunt (When this creature dies, exile it haunting target creature.) When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying. 1/1
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