M:tG card similarity search
1WW · Creature — Bird Warrior
Flying Double strike (This creature deals both first-strike and regular combat damage.) Megamorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Archfiend of the Dross | 2BB | Creature — Phyrexian Demon | Flying Archfiend of the Dross enters the battlefield with four oil counters on it. At the beginning of your upkeep, remove an oil counter from Archfiend of the Dross. Then if it has no oil counters on it, you lose the game. Whenever a creature an opponent controls dies, its controller loses 2 life. 6/6 |
| Chancellor of the Forge | 4RRR | Creature — Phyrexian Giant | You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste. When Chancellor of the Forge enters the battlefield, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control. 5/5 |
| Basilica Stalker | 5B | Creature — Vampire Detective | Flying Whenever Basilica Stalker deals combat damage to a player, you gain 1 life and surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Disguise {4}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 3/4 |
| Flameskull | 1RR | Creature — Skeleton | Flying Flameskull can't block. Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.) 3/1 |
| Skirsdag High Priest | 1B | Creature — Human Cleric | Morbid — {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn. 1/2 |
| Sphinx's Disciple | 3UU | Creature — Human Wizard | Flying Inspired — Whenever Sphinx's Disciple becomes untapped, draw a card. 2/2 |
| Vampiric Dragon | 6BR | Creature — Vampire Dragon | Flying Whenever a creature dealt damage by Vampiric Dragon this turn dies, put a +1/+1 counter on Vampiric Dragon. {1}{R}: Vampiric Dragon deals 1 damage to target creature. 5/5 |
| Foul Watcher | 1U | Creature — Nightmare Bird | Flying When Foul Watcher enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — Foul Watcher gets +1/+0 as long as there are four or more card types among cards in your graveyard. 1/2 |
| Soratami Mindsweeper | 3U | Creature — Moonfolk Wizard | Flying {2}, Return a land you control to its owner's hand: Target player mills two cards. 1/4 |
| The Princess Takes Flight | 2W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile up to one target creature. II — Target creature you control gets +2/+2 and gains flying until end of turn. III — Return the exiled card to the battlefield under its owner's control. |