M:tG card similarity search
1WW · Creature — Bird Warrior
Flying Double strike (This creature deals both first-strike and regular combat damage.) Megamorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) 1/1
Name | Mana | Type | Text |
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Winged Shepherd | 5W | Creature — Angel | Flying, vigilance Cycling {W} ({W}, Discard this card: Draw a card.) 3/3 |
Ash Zealot | RR | Creature — Human Warrior | First strike, haste Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player. 2/2 |
Bloodlord of Vaasgoth | 3BB | Creature — Vampire Warrior | Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Flying Whenever you cast a Vampire creature spell, it gains bloodthirst 3. 3/3 |
Wrecking Crew | 4R | Creature — Human Warrior | Reach, trample 4/5 |
Misthoof Kirin | 2W | Creature — Kirin | Flying, vigilance Megamorph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) 2/1 |
Selective Adaptation | 4GG | Sorcery | Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard. |
Alabaster Kirin | 3W | Creature — Kirin | Flying, vigilance 2/3 |
Zodiac Rooster | 1G | Creature — Bird | Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) 2/1 |
Hat Trick | 1W | Instant | Target blocking or blocked creature you control get +1/+1 and gains first strike until end of turn. If it has a hat, it gains double strike until end of turn. If you and that creature each have a hat, the creature gains triple strike until end of turn. |
Asari Captain | 3RW | Creature — Human Samurai | Haste Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control. 4/3 |