Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aven Warhawk

4W · Creature — Bird Soldier

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.) Flying 2/2

Similar cards

Color identity:
NameManaTypeText
Duskrider Peregrine 5WCreature — Bird Flying, protection from black Suspend 3—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 3/3
Wyrm's Crossing Patrol WCreature — Human Soldier Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 1/1
Righteous Avengers 4WCreature — Human Soldier Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) 3/1
Soldiers of the Watch 1WCreature — Human Soldier Double team 2/1
Belbe's Percher 2BCreature — Bird Flying Belbe's Percher can block only creatures with flying. 2/2
Welkin Tern 1UCreature — Bird Flying (This creature can't be blocked except by creatures with flying or reach.) Welkin Tern can block only creatures with flying. 2/1
Willow-Wind 4UCreature — Elemental Flying When Willow-Wind enters the battlefield, scry 2. 3/4
Crystal Dragon 4WWCreature — Dragon Flying, vigilance 4/4
Supreme Exemplar 6UCreature — Elemental Flying Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.) 10/10
Barbarian General 4RCreature — Human Barbarian Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 3/2
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