M:tG card similarity search
2U · Creature — Bird Wizard
Flying Whenever you cast an instant or sorcery spell, Aven Wind Mage gets +1/+1 until end of turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Pursue Glory | 3R | Instant | Attacking creatures get +2/+0 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) |
Porcelain Zealot | 3W | Creature — Phyrexian Soldier | At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn. If that creature has toxic, instead it gets +2/+2 until end of turn. 2/3 |
Scrapyard Steelbreaker | 3R | Artifact Creature — Human Warrior | {1}, Sacrifice another artifact: Scrapyard Steelbreaker gets +2/+1 until end of turn. 3/4 |
Ill-Tempered Loner | 2RR | Creature — Human Werewolf | Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target. {1}{R}: Ill-Tempered Loner gets +2/+0 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3 |
Ulamog's Reclaimer | 4U | Creature — Eldrazi Processor | Devoid (This card has no color.) When Ulamog's Reclaimer enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target instant or sorcery card from your graveyard to your hand. 2/5 |
Planeswalker's Mischief | 2U | Enchantment | {3}{U}: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery. |
Tarox Bladewing | 2RRR | Legendary Creature — Dragon | Flying, haste Grandeur — Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power. 4/3 |
Fledgling Dragon | 2RR | Creature — Dragon | Flying Threshold — As long as seven or more cards are in your graveyard, Fledgling Dragon gets +3/+3 and has "{R}: Fledgling Dragon gets +1/+0 until end of turn." 2/2 |
Sewer Rats | B | Creature — Rat | {B}, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate no more than three times each turn. 1/1 |
Akki Raider | 1R | Creature — Goblin Warrior | Whenever a land is put into a graveyard from the battlefield, Akki Raider gets +1/+0 until end of turn. 2/1 |