Card Codex

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17 May 2024: Card library updated.

Aven Wind Mage

2U · Creature — Bird Wizard

Flying Whenever you cast an instant or sorcery spell, Aven Wind Mage gets +1/+1 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Griffin Canyon Land {T}: Add {C}. {T}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.
Inspiring Captain 3WCreature — Human Knight When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
Borderland Marauder 1RCreature — Human Warrior Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn. 1/2
Attended Socialite 1GCreature — Elf Druid Alliance — Whenever another creature enters the battlefield under your control, Attended Socialite gets +1/+1 until end of turn. 2/1
Crimson Roc 4RCreature — Bird Flying Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn. 2/2
Echoing Courage 1GInstant Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.
Aspect of Hydra GInstant Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
The General Hero Exile The General: Creatures you control get +1/+1 until end of turn. Untap them.
Septic Rats 1BBCreature — Phyrexian Rat Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Septic Rats attacks, if defending player is poisoned, it gets +1/+1 until end of turn. 2/2
War Flare 2RWInstant Creatures you control get +2/+1 until end of turn. Untap those creatures.
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