M:tG card similarity search
3WW · Creature — Angel
Flying When Avenging Angel dies, you may put it on top of its owner's library. 3/3
Name | Mana | Type | Text |
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Verge Rangers | 2W | Creature — Human Scout Ranger | First strike You may look at the top card of your library any time. As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.) 3/3 |
Index | U | Sorcery | Look at the top five cards of your library, then put them back in any order. |
Soul Summons | 1W | Sorcery | Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) |
Steadfast Sentry | 2W | Creature — Human Soldier | Vigilance (Attacking doesn't cause this creature to tap.) When Steadfast Sentry dies, put a +1/+1 counter on target creature you control. 3/2 |
Cloudfin Raptor | U | Creature — Bird Mutant | Flying Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) 0/1 |
Nalia de'Arnise | 1WB | Legendary Creature — Human Rogue | You may look at the top card of your library any time. You may cast Cleric, Rogue, Warrior, and Wizard spells from the top of your library. At the beginning of combat on your turn, if you have a full party, put a +1/+1 counter on each creature you control and those creatures gain deathtouch until end of turn. 3/3 |
Crown of Convergence | 2 | Artifact | Play with the top card of your library revealed. As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1. {G}{W}: Put the top card of your library on the bottom of your library. |
Viral Drake | 3U | Creature — Phyrexian Drake | Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {3}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/4 |
Breathkeeper Seraph | 4WW | Creature — Angel | Flying, soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep." 4/4 |
Aerial Caravan | 4UU | Creature — Human Soldier | Flying {1}{U}{U}: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.) 4/3 |