Card Codex

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17 May 2024: Card library updated.

Aviary Mechanic

1W · Creature — Dwarf Artificer

When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand. 2/2

Similar cards

Color identity:
NameManaTypeText
Lyev Skyknight 1WUCreature — Human Knight Flying When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.) 3/1
Faerie Slumber Party 4UUSorcery Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This creature can block only creatures with flying."
Crypt Angel 4BCreature — Angel Flying, protection from white When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand. 3/3
Gush 4UInstant You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. Draw two cards.
Whiplash Trap 3UUInstant — Trap If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost. Return two target creatures to their owners' hands.
A-Elderfang Ritualist 1BCreature — Elf Cleric When Elderfang Ritualist dies, you may exile it. If you do, return another target Elf or Tyvar card from your graveyard to your hand. 3/1
Skyfisher Spider 2BGCreature — Spider Reach When Skyfisher Spider enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent. When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard. 3/3
Set Adrift 5USorcery Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Put target nonland permanent on top of its owner's library.
Totally Lost 4UInstant Put target nonland permanent on top of its owner's library.
The Great Synthesis Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis. II — Return all non-Phyrexian creatures to their owners' hands. III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield (front face up).
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