M:tG card similarity search
2U · Creature — Human Artificer
When Aviation Pioneer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. 1/2
Name | Mana | Type | Text |
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Speaker of the Heavens | W | Creature — Human Cleric | Vigilance, lifelink {T}: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery. 1/1 |
Field-Tested Frying Pan | 2W | Artifact — Equipment | When Field-Tested Frying Pan enters the battlefield, create a Food token, then create a 1/1 white Halfling creature token and attach Field-Tested Frying Pan to it. Equipped creature has "Whenever you gain life, this creature gets +X/+X until end of turn, where X is the amount of life you gained." Equip {2} |
Torens, Fist of the Angels | 1GW | Legendary Creature — Human Cleric | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training. 2/2 |
Chimney Rabble | 3R | Creature — Phyrexian Goblin Warrior | Haste When Chimney Rabble enters the battlefield, create a 1/1 red Phyrexian Goblin creature token. 3/3 |
Shadow Summoning | WB | Sorcery | Create two tapped 1/1 white Spirit creature tokens with flying. |
Audience with Trostani | 2G | Sorcery | Create a 0/1 green Plant creature token, then draw cards equal to the number of differently named creature tokens you control. |
Reduce to Memory | 1WW | Sorcery — Lesson | Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token. |
Kykar, Wind's Fury | 1URW | Legendary Creature — Bird Wizard | Flying Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. Sacrifice a Spirit: Add {R}. 3/3 |
Vessel of Ephemera | 1W | Enchantment | {2}{W}, Sacrifice Vessel of Ephemera: Create two 1/1 white Spirit creature tokens with flying. |
Day of the Dragons | 4UUU | Enchantment | When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying. When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control. |