Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Awaken the Erstwhile

3BB · Sorcery

Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens.

Similar cards

Color identity:
NameManaTypeText
Castle Ardenvale Land Castle Ardenvale enters the battlefield tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.
Akoum Flameseeker 2RCreature — Human Shaman Ally Cohort — {T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card. 3/2
Rampage of the Valkyries 3WBEnchantment When Rampage of the Valkyries enters the battlefield, create a 4/4 white Angel creature token with flying and vigilance. Whenever an Angel you control dies, each other player sacrifices a creature.
Quicksilver Fisher 3UUCreature — Phyrexian Drake Flying When Quicksilver Fisher enters the battlefield, draw a card, then discard a card. 4/3
Locust Miser 2BBCreature — Rat Shaman Each opponent's maximum hand size is reduced by two. 2/2
Holographic Double UCreature — Illusion {U}, Exile Holographic Double from your hand: Choose a creature card in your hand. Conjure a duplicate of it into your hand. 1/1
Needle Specter 1BBCreature — Specter Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Needle Specter deals combat damage to a player, that player discards that many cards. 1/1
Mirrex Land — Sphere {T}: Add {C}. {T}: Add one mana of any color. Activate only if Mirrex entered the battlefield this turn. {3}, {T}: Create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." (Players dealt combat damage by it also get a poison counter.)
Jolrael, Mwonvuli Recluse 1GLegendary Creature — Human Druid Whenever you draw your second card each turn, create a 2/2 green Cat creature token. {4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand. 1/2
The Girl in the Fireplace 2WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human Noble creature token with vanishing 3 and "Prevent all damage that would be dealt to this creature." II — Create a 2/2 white Horse creature token with "Doctors you control have horsemanship." (They can't be blocked except by creatures with horsemanship.) III — Whenever a creature you control deals combat damage to a player this turn, time travel.
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