Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Awaken the Maelstrom

· Sorcery

Awaken the Maelstrom is all colors. Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.

Similar cards

Color identity:
NameManaTypeText
Iname as One 8BBGGLegendary Creature — Spirit When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle. When Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield. 8/8
Overwhelming Forces 6BBSorcery Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.
Domesticated Mammoth 1GSnow Creature — Mammoth Domesticated Mammoth enters the battlefield with a token copy of Pacifism attached to it. 5/4
Chaos Warp 2RInstant The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Dread Cacodemon 7BBBCreature — Demon When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control. 8/8
Mythos of Nethroi 2BInstant Destroy target nonland permanent if it's a creature or if {G}{W} was spent to cast this spell.
Yule Ooze 2RGCreature — Ooze At the beginning of your upkeep, destroy another nonland permanent chosen at random, then put a number of +1/+1 counters on Yule Ooze equal to that permanent's converted mana cost. {R}{G}, Eat some food: Regenerate Yule Ooze. 1/1
Clever Concealment 2WWInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Drowned Secrets 1UEnchantment Whenever you cast a blue spell, target player mills two cards.
Trickster's Talisman UArtifact — Equipment Invoke Duplicity — Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may sacrifice Trickster's Talisman. If you do, create a token that's a copy of this creature." Equip {2}
Page 131