M:tG card similarity search
3R · Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If it's equipped, you may destroy all Equipment attached to that creature.
Name | Mana | Type | Text |
---|---|---|---|
Patron of the Wild | G | Creature — Elf | Morph {2}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Patron of the Wild is turned face up, target creature gets +3/+3 until end of turn. 1/1 |
Aura of Dominion | UU | Enchantment — Aura | Enchant creature {1}, Tap an untapped creature you control: Untap enchanted creature. |
The Akroan War | 3R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target creature for as long as The Akroan War remains on the battlefield. II — Until your next turn, creatures your opponents control attack each combat if able. III — Each tapped creature deals damage to itself equal to its power. |
Goblin Kites | 1R | Enchantment | {R}: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature. |
Defiling Tears | 2B | Instant | Until end of turn, target creature becomes black, gets +1/-1, and gains "{B}: Regenerate this creature." |
Impromptu Raid | 3R/G | Enchantment | {2}{R/G}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step. |
Mishra's Factory | Land | {T}: Add {C}. {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. | |
Monstrous Rage | R | Instant | Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) |
Imperial Aerosaur | 3W | Creature — Dinosaur | Flying When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn. 3/3 |
Majestic Heliopterus | 3W | Creature — Dinosaur | Flying Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn. 2/2 |