M:tG card similarity search
XUU · Enchantment — Aura
Enchant artifact or creature When Awakened Awareness enters the battlefield, put X +1/+1 counters on enchanted permanent. As long as enchanted permanent is a creature, it has base power and toughness 1/1.
| Name | Mana | Type | Text |
|---|---|---|---|
| Dust Animus | 1W | Creature — Spirit | Flying If you control five or more untapped lands, Dust Animus enters the battlefield with two +1/+1 counters and a lifelink counter on it. Plot {1}{W} (You may pay {1}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 2/3 |
| Escape Velocity | R | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+0 and has haste. Escape—{1}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
| Sisterhood of Karn | 1G | Creature — Cleric | Sisterhood of Karn enters the battlefield with a +1/+1 counter on it. Paradox — Whenever you cast a spell from anywhere other than your hand, double the number of +1/+1 counters on Sisterhood of Karn. 0/0 |
| Find the Path | 2G | Enchantment — Aura | Enchant land When Find the Path enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted land has "{T}: Add {G}{G}." |
| Steal Artifact | 2UU | Enchantment — Aura | Enchant artifact You control enchanted artifact. |
| Inner Demon | 2BB | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn. |
| Isleback Spawn | 5UU | Creature — Kraken | Shroud (This creature can't be the target of spells or abilities.) Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it. 4/8 |
| Devout Lightcaster | WWW | Creature — Kor Cleric | Protection from black When Devout Lightcaster enters the battlefield, exile target black permanent. 2/2 |
| Decommission | 2W | Instant | Destroy target artifact or enchantment. Revolt — If a permanent you controlled left the battlefield this turn, you gain 3 life. |
| Exoskeletal Armor | 1G | Enchantment — Aura | Enchant creature Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards. |