Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Awakener Druid

2G · Creature — Human Druid

When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land. 1/1

Similar cards

Color identity:
NameManaTypeText
Necrogenesis BGEnchantment {2}: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token.
Wildfire Awakener X1RWCreature — Human Wizard Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Wildfire Awakener enters the battlefield, create X 1/1 red Elemental creature tokens with "Whenever this creature becomes tapped, it deals 1 damage to target player." 3/2
Naga Oracle 3UCreature — Naga Cleric When Naga Oracle enters the battlefield, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 2/4
Squirrel Squatters 3GGCreature — Squirrel When Squirrel Squatters enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) Whenever Squirrel Squatters attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn. 4/4
Sunrise Seeker 4WCreature — Human Scout Vigilance When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 3/3
Elven Ambush 3GInstant Create a 1/1 green Elf Warrior creature token for each Elf you control.
Elvish Promenade 3GTribal Sorcery — Elf Create a 1/1 green Elf Warrior creature token for each Elf you control.
Opal Archangel 4WEnchantment When an opponent casts a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying and vigilance.
Nature's Ruin 2BSorcery Destroy all green creatures.
Cytoplast Manipulator 2UUCreature — Human Wizard Mutant Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield. 0/0
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