M:tG card similarity search
2GG · Enchantment
At the beginning of each upkeep, untap all creatures and lands.
Name | Mana | Type | Text |
---|---|---|---|
Greenside Watcher | 1G | Creature — Elf Druid | {T}: Untap target Gate. 2/1 |
Static Orb | 3 | Artifact | As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps. |
Magus of the Candelabra | G | Creature — Human Wizard | {X}, {T}: Untap X target lands. 1/2 |
Deserter's Quarters | 2 | Artifact | You may choose not to untap Deserter's Quarters during your untap step. {6}, {T}: Tap target creature. It doesn't untap during its controller's untap step for as long as Deserter's Quarters remains tapped. |
Elfhame Sanctuary | 1G | Enchantment | At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. If you do, you skip your draw step this turn. |
Bottomless Pit | 1BB | Enchantment | At the beginning of each player's upkeep, that player discards a card at random. |
Arguel's Blood Fast | 1B | Legendary Enchantment | {1}{B}, Pay 2 life: Draw a card. At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast. |
Bloodgift Demon | 3BB | Creature — Demon | Flying At the beginning of your upkeep, target player draws a card and loses 1 life. 5/4 |
Enervate | 1U | Instant | Tap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. |
Vulshok Gauntlets | 2 | Artifact — Equipment | Equipped creature gets +4/+2 and doesn't untap during its controller's untap step. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) |