Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Awe Strike

W · Instant

The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.

Similar cards

Color identity:
NameManaTypeText
Glacial Chasm Land Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Glacial Chasm enters the battlefield, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you.
Static Discharge 1RSorcery Starting intensity 3 Static Discharge deals damage equal to its intensity to any target> Then cards you own named Static Discharge intensify by 1.
Abuna's Chant 3WInstant Choose one — • You gain 5 life. • Prevent the next 5 damage that would be dealt to target creature this turn. Entwine {2} (Choose both if you pay the entwine cost.)
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Lich BBBBEnchantment As Lich enters the battlefield, you lose life equal to your life total. You don't lose the game for having 0 or less life. If you would gain life, draw that many cards instead. Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. When Lich is put into a graveyard from the battlefield, you lose the game.
Spikefield Hazard RInstant Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.
Ill-Tempered Loner 2RRCreature — Human Werewolf Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target. {1}{R}: Ill-Tempered Loner gets +2/+0 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3
Time Bomb 4Artifact At the beginning of your upkeep, put a time counter on Time Bomb. {1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player.
Captain Ripley Vance 2RLegendary Creature — Human Pirate Whenever you cast your third spell each turn, put a +1/+1 counter on Captain Ripley Vance, then it deals damage equal to its power to any target. 3/2
Hunter's Ambush 2GInstant Prevent all combat damage that would be dealt by nongreen creatures this turn.
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