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17 May 2024: Card library updated.

Awe for the Guilds

2R · Sorcery

Monocolored creatures can't block this turn.

Similar cards

Color identity:
NameManaTypeText
Kessig Forgemaster 1RCreature — Human Shaman Werewolf Whenever Kessig Forgemaster blocks or becomes blocked by a creature, Kessig Forgemaster deals 1 damage to that creature. At the beginning of each upkeep, if no spells were cast last turn, transform Kessig Forgemaster. 2/1
Foriysian Brigade 3WCreature — Human Soldier Foriysian Brigade can block an additional creature each combat. 2/4
Shield Mare 1WWCreature — Horse Shield Mare can't be blocked by red creatures. When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life. 2/3
Márton Stromgald 2RRLegendary Creature — Human Knight Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald. Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald. 1/1
Fyndhorn Druid 2GCreature — Elf Druid When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life. 2/2
Disturbed Slumber 1GInstant Until end of turn, target land you control becomes a 4/4 Dinosaur creature with reach and haste. It's still a land. It must be blocked this turn if able.
Alchemist's Gambit 1RRSorcery Cleave {4}{U}{U}{R} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.] Exile Alchemist's Gambit.
Knight of Sorrows 4WCreature — Human Knight Knight of Sorrows can block an additional creature each combat. Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) 3/3
You Come to a River 1UInstant Choose one — • Fight the Current — Return target nonland permanent to its owner's hand. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Phoenix Chick RCreature — Phoenix Flying, haste Phoenix Chick can't block. Whenever you attack with three or more creatures, you may pay {R}{R}. If you do, return Phoenix Chick from your graveyard to the battlefield tapped and attacking with a +1/+1 counter on it. 1/1
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