Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Awesome Presence

U · Enchantment — Aura

Enchant creature Enchanted creature can't be blocked unless defending player pays {3} for each creature they control that's blocking it.

Similar cards

Color identity:
NameManaTypeText
Aether Membrane 1RRCreature — Wall Defender; reach (This creature can block creatures with flying.) Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat. 0/5
Curse of Chains 1W/UEnchantment — Aura Enchant creature At the beginning of each upkeep, tap enchanted creature.
Infiltration Lens 1Artifact — Equipment Whenever equipped creature becomes blocked by a creature, you may draw two cards. Equip {1}
Reverence 2WWEnchantment Creatures with power 2 or less can't attack you.
Dive Bomber 3WCreature — Bird Soldier Flying {T}, Sacrifice Dive Bomber: It deals 2 damage to target attacking or blocking creature. 2/2
Caught Red-Handed 4RInstant This spell can't be countered. (This includes by the ward ability.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it. (It has menace and can't block.)
Port Inspector 1UCreature — Human Whenever Port Inspector becomes blocked, you may look at defending player's hand. 1/2
Eldrazi Conscription 8Tribal Enchantment — Eldrazi Aura Enchant creature Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.)
Display of Dominance 1GInstant Choose one — • Destroy target blue or black noncreature permanent. • Permanents you control can't be the targets of blue or black spells your opponents control this turn.
Fountain Watch 3WWCreature — Human Cleric Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.) 2/4
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