Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Axe of the Warmonger

· Hero Artifact — Equipment

Equipped creature gets +2/+1 and has haste. Equip {2}

Similar cards

Color identity:
NameManaTypeText
Ravos, Soultender 3WBLegendary Creature — Human Cleric Flying Other creatures you control get +1/+1. At the beginning of your upkeep, you may return target creature card from your graveyard to your hand. Partner (You can have two commanders if both have partner.) 2/2
Knight in _____ Armor 1WCreature — Human Knight Performer First strike As this creature enters the battlefield, you may put a name sticker on it. This creature has protection from names that start with the same letter as a name sticker on it. 2/1
Planar Despair 3BBSorcery Domain — All creatures get -1/-1 until end of turn for each basic land type among lands you control.
Undead Warchief 2BBCreature — Zombie Zombie spells you cast cost {1} less to cast. Zombie creatures you control get +2/+1. 1/1
Getaway Glamer WInstant Spree (Choose one or more additional costs.) + {1} — Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step. + {2} — Destroy target creature if no other creature has greater power.
Sentinel of Lost Lore 1GGCreature — Elf Knight When Sentinel of Lost Lore enters the battlefield, choose one or more — • Return target card you own in exile that has an Adventure to your hand. • Put target card you don't own in exile that has an Adventure on the bottom of its owner's library. • Exile target player's graveyard. 3/4
Archers of Qarsi 3GCreature — Naga Archer Defender Reach (This creature can block creatures with flying.) 5/2
Weigh Down BSorcery As an additional cost to cast this spell, exile a creature card from your graveyard. Target creature gets -3/-3 until end of turn.
Long-Forgotten Gohei 3Artifact Arcane spells you cast cost {1} less to cast. Spirit creatures you control get +1/+1.
Heaven Sent UREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Investigate. III — Heaven Sent deals 1 damage to each opponent. Then if an opponent has 0 or less life, draw seven cards. Otherwise, exile Heaven Sent and you may cast it this turn.
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