M:tG card similarity search
2GG · Creature — Beast
Deathtouch, haste Ward—Collect evidence 4. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player exiles cards with total mana value 4 or greater from their graveyard.) 4/4
Name | Mana | Type | Text |
---|---|---|---|
Footfall Crater | R | Enchantment — Aura | Enchant land Enchanted land has "{T}: Target creature gains trample and haste until end of turn." Cycling {1} ({1}, Discard this card: Draw a card.) |
Temur Ascendancy | GUR | Enchantment | Creatures you control have haste. Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card. |
Tajic, Legion's Valor | 2RW | Legendary Creature — Human Soldier | Indestructible, haste At the beginning of combat on your turn, put a +1/+1 counter on Tajic, Legion's Valor. Then conjure a card with mana value equal to the number of +1/+1 counters on it from Tajic, Legion's Valor's spellbook onto the battlefield. It gains haste until end of turn and attacks this combat if able. 1/1 |
Hellkite Igniter | 5RR | Creature — Dragon | Flying, haste {1}{R}: Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control. 5/5 |
Ash Zealot | RR | Creature — Human Warrior | First strike, haste Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player. 2/2 |
Daring Fiendbonder | 3B | Creature — Human Warlock | Haste Daring Fiendbonder attacks each combat if able. {1}{B}, Exile Daring Fiendbonder from your graveyard: Put an indestructible counter on target creature. Activate only as a sorcery. 5/1 |
Ogre Battledriver | 2RR | Creature — Ogre Warrior | Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and {T} this turn.) 3/3 |
Lightning Mauler | 1R | Creature — Human Berserker | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Lightning Mauler is paired with another creature, both creatures have haste. 2/1 |
Dwarven Strike Force | 4R | Creature — Dwarf Berserker | Discard a card at random: Dwarven Strike Force gains first strike and haste until end of turn. 4/3 |
Clan Guildmage | RG | Creature — Human Shaman | {1}{R}, {T}: Target creature can't block this turn. {2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. 2/2 |