M:tG card similarity search
1R · Creature — Phyrexian Wizard
Axiom Engraver enters the battlefield with two oil counters on it. {T}, Remove an oil counter from Axiom Engraver, Discard a card: Draw a card. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Mind | 4UU | Instant | Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards. |
Counsel of the Soratami | 2U | Sorcery | Draw two cards. |
Divination | 2U | Sorcery | Draw two cards. |
Quick Study | 2U | Instant | Draw two cards. |
Touch of Brilliance | 3U | Sorcery | Draw two cards. |
Weave Fate | 3U | Instant | Draw two cards. |
Phantom Nantuko | 2G | Creature — Insect Spirit | Trample Phantom Nantuko enters the battlefield with two +1/+1 counters on it. If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko. {T}: Put a +1/+1 counter on Phantom Nantuko. 0/0 |
Chemister's Insight | 3U | Instant | Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
Cenote Scout | G | Creature — Merfolk Scout | When Cenote Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1 |
Merfolk Branchwalker | 1G | Creature — Merfolk Scout | When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/1 |