M:tG card similarity search
3WWW · Enchantment
White creatures have plainswalk. (They can't be blocked as long as defending player controls a Plains.)
Name | Mana | Type | Text |
---|---|---|---|
Bring Back | G/WG/WG/WG/W | Sorcery — Adventure | Create two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.) |
Secure the Wastes | XW | Instant | Create X 1/1 white Warrior creature tokens. |
Paragon of New Dawns | 3W | Creature — Human Soldier | Other white creatures you control get +1/+1. {W}, {T}: Another target white creature you control gains vigilance until end of turn. (Attacking doesn't cause it to tap.) 2/2 |
Resolute Reinforcements | 1W | Creature — Human Soldier | Flash When Resolute Reinforcements enters the battlefield, create a 1/1 white Soldier creature token. 1/1 |
Join the Dance | GW | Sorcery | Create two 1/1 white Human creature tokens. Flashback {3}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Shadow Summoning | WB | Sorcery | Create two tapped 1/1 white Spirit creature tokens with flying. |
Springjack Shepherd | 3W | Creature — Kithkin Wizard | Chroma — When Springjack Shepherd enters the battlefield, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control. 1/2 |
Lonesome Unicorn | 4W | Creature — Unicorn | Vigilance 3/3 |
Garrison Cat | W | Creature — Cat | When Garrison Cat dies, create a 1/1 white Human Soldier creature token. 1/1 |
Take Up Arms | 4W | Instant | Create three 1/1 white Warrior creature tokens. |