Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ayula, Queen Among Bears

1G · Legendary Creature — Bear

Whenever another Bear enters the battlefield under your control, choose one — • Put two +1/+1 counters on target Bear. • Target Bear you control fights target creature you don't control. 2/2

Similar cards

Color identity:
NameManaTypeText
Blue Elemental Blast UInstant Choose one — • Counter target red spell. • Destroy target red permanent.
Markov Retribution 2RSorcery Choose one or both — • Creatures you control get +1/+0 until end of turn. • Target Vampire you control deals damage equal to its power to another target creature.
Emerald Charm GInstant Choose one — • Untap target permanent. • Destroy target non-Aura enchantment. • Target creature loses flying until end of turn.
Trusty Retriever 3WCreature — Dog When Trusty Retriever enters the battlefield, choose one — • Put a +1/+1 counter on Trusty Retriever. • Return target artifact or enchantment card from your graveyard to your hand. 2/3
You Come to the Gnoll Camp 1RInstant Choose one — • Intimidate Them — Up to two target creatures can't block this turn. • Fend Them Off — Target creature gets +3/+1 until end of turn.
Aim for the Head 2BSorcery Choose one — • Exile target Zombie. • Target opponent exiles two cards from their hand.
Cryptic Command 1UUUInstant Choose two — • Counter target spell. • Return target permanent to its owner's hand. • Tap all creatures your opponents control. • Draw a card.
Azorius Charm WUInstant Choose one — • Creatures you control gain lifelink until end of turn. • Draw a card. • Put target attacking or blocking creature on top of its owner's library.
Piracy Charm UInstant Choose one — • Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) • Target creature gets +2/-1 until end of turn. • Target player discards a card.
Funeral Charm BInstant Choose one — • Target player discards a card. • Target creature gets +2/-1 until end of turn. • Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
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