Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ayumi, the Last Visitor

3GG · Legendary Creature — Spirit

Legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.) 7/3

Similar cards

Color identity:
NameManaTypeText
Threefold Signal 3Artifact When Threefold Signal enters the battlefield, scry 3. Each spell you cast that's exactly three colors has replicate {3}. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies. A copy of a permanent spell becomes a token.)
Worst Fears 7BSorcery You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.)
Enchanted Carriage 5Artifact — Vehicle When Enchanted Carriage enters the battlefield, create two 1/1 white Mouse creature tokens. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/4
Surge of Brilliance 1UInstant Paradox — Draw a card for each spell you've cast this turn from anywhere other than your hand. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Kemba, Kha Regent 1WWLegendary Creature — Cat Cleric At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to Kemba, Kha Regent. 2/4
Rotcrown Ghoul 4UCreature — Zombie When Rotcrown Ghoul dies, target player mills five cards. 3/3
Knighthood 2WEnchantment Creatures you control have first strike.
Crew Captain BRGCreature — Human Warrior Haste Crew Captain has indestructible as long as it entered the battlefield this turn. 4/2
Shivan Harvest 1REnchantment {1}{R}, Sacrifice a creature: Destroy target nonbasic land.
Sevinne, the Chronoclasm 2URWLegendary Creature — Human Wizard Prevent all damage that would be dealt to Sevinne, the Chronoclasm. Whenever you cast your first instant or sorcery spell from your graveyard each turn, copy that spell. You may choose new targets for the copy. 2/2
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