M:tG card similarity search
2UUU · Legendary Creature — Human Wizard
Tap an untapped Wizard you control: Draw a card. 0/2
Name | Mana | Type | Text |
---|---|---|---|
Adriana, Captain of the Guard | 3RW | Legendary Creature — Human Knight | Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.) 4/4 |
Haggle | R | Instant — Adventure | You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.) |
Indigo Faerie | 1U | Creature — Faerie Wizard | Flying {U}: Target permanent becomes blue in addition to its other colors until end of turn. 1/1 |
Matsu-Tribe Decoy | 2G | Creature — Snake Warrior | {2}{G}: Target creature blocks Matsu-Tribe Decoy this turn if able. Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. 1/3 |
Irresistible Prey | G | Sorcery | Target creature must be blocked this turn if able. Draw a card. |
Vault Plunderer | 2B | Creature — Human Rogue | When Vault Plunderer enters the battlefield, target player draws a card and loses 1 life. 3/1 |
Infuse | 2U | Instant | Untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. |
Burning Prophet | 1R | Creature — Human Wizard | Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1. 1/3 |
Riverwise Augur | 3U | Creature — Merfolk Wizard | When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. 2/2 |
Messenger Falcons | 2G/UW | Creature — Bird | Flying When Messenger Falcons enters the battlefield, draw a card. 2/2 |