M:tG card similarity search
· Legendary Creature — Spirit
Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn. 5/2
Name | Mana | Type | Text |
---|---|---|---|
Ugin's Conjurant | X | Creature — Spirit Monk | Ugin's Conjurant enters the battlefield with X +1/+1 counters on it. If damage would be dealt to Ugin's Conjurant while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from Ugin's Conjurant. 0/0 |
Body of Jukai | 7GG | Creature — Spirit | Trample Soulshift 8 (When this creature dies, you may return target Spirit card with mana value 8 or less from your graveyard to your hand.) 8/5 |
Buzz Buggy | Artifact — Contraption | Whenever you crank Buzz Buggy, target creature gets +2/+0 and gains trample until end of turn. | |
Energy Vortex | 3UU | Enchantment | As Energy Vortex enters the battlefield, choose an opponent. At the beginning of your upkeep, remove all vortex counters from Energy Vortex. At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless they pay {1} for each vortex counter on Energy Vortex. {X}: Put X vortex counters on Energy Vortex. Activate only during your upkeep. |
Angelic Curator | 1W | Creature — Angel Spirit | Flying, protection from artifacts 1/1 |
Kessig Wolf Run | Land | {T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn. | |
Chaotic Goo | 2RR | Creature — Ooze | Chaotic Goo enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo. 0/0 |
Fyndhorn Bow | 2 | Artifact | {3}, {T}: Target creature gains first strike until end of turn. |
Iron Lance | 2 | Artifact | {3}, {T}: Target creature gains first strike until end of turn. |
Noble Steeds | 2W | Enchantment | {1}{W}: Target creature gains first strike until end of turn. |