M:tG card similarity search
2U · Creature — Drake
Flying {U}: Azimaet Drake gets +1/+0 until end of turn. Activate only once each turn. 1/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Gnathosaur | 4RR | Creature — Dinosaur | Sacrifice an artifact: Gnathosaur gains trample until end of turn. 5/4 |
| Territory Forge | 4R | Artifact | When Territory Forge enters the battlefield, if you cast it, exile target artifact or land. Territory Forge has all activated abilities of the exiled card. |
| Sunhome, Fortress of the Legion | Land | {T}: Add {C}. {2}{R}{W}, {T}: Target creature gains double strike until end of turn. | |
| Hero's Blade | 2 | Artifact — Equipment | Equipped creature gets +3/+2. Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) |
| Courier Bat | 2B | Creature — Bat | Flying When Courier Bat enters the battlefield, if you gained life this turn, return up to one target creature card from your graveyard to your hand. 2/2 |
| Cranial Plating | 2 | Artifact — Equipment | Equipped creature gets +1/+0 for each artifact you control. {B}{B}: Attach Cranial Plating to target creature you control. Equip {1} |
| Bloodied Ghost | 1W/BW/B | Creature — Spirit | Flying Bloodied Ghost enters the battlefield with a -1/-1 counter on it. 3/3 |
| Rohgahh, Kher Keep Overlord | 3BR | Legendary Creature — Kobold Warrior | Other Kobolds you control get +2/+2. Whenever you cast a Kobold spell, you may pay {2}. If you do, create a 4/4 red Dragon creature token with flying. Whenever you cast a Dragon spell, create a 0/1 red Kobold creature token named Kobolds of Kher Keep. 4/4 |
| Piracy | UU | Sorcery | Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells. |
| Kagha, Shadow Archdruid | 2BG | Legendary Creature — Elf Druid | Whenever Kagha, Shadow Archdruid attacks, it gains deathtouch until end of turn. Mill two cards. (Put the top two cards of your library into your graveyard.) Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn. 1/4 |