M:tG card similarity search
1W · Creature — Human Soldier
When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) 2/1
Name | Mana | Type | Text |
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Nezumi Informant | 1B | Creature — Rat Rogue | When Nezumi Informant enters the battlefield, each opponent discards a card. 1/1 |
A-Dokuchi Silencer | 1B | Creature — Human Ninja | Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Dokuchi Silencer deals combat damage to a player, you may discard a card. When you do, destroy target creature or planeswalker that player controls. 2/1 |
Crown-Hunter Hireling | 4R | Creature — Ogre Mercenary | When Crown-Hunter Hireling enters the battlefield, you become the monarch. Crown-Hunter Hireling can't attack unless defending player is the monarch. 4/4 |
Wingsteed Trainer | 3W | Creature — Human | When Wingsteed Trainer enters the battlefield or attacks, conjure a card named Stormfront Pegasus into your hand. 2/3 |
Smelt-Ward Minotaur | 2R | Creature — Minotaur Warrior | Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn. 2/3 |
Mardu Heart-Piercer | 3R | Creature — Human Archer | Raid — When Mardu Heart-Piercer enters the battlefield, if you attacked this turn, Mardu Heart-Piercer deals 2 damage to any target. 2/3 |
Watcher for Tomorrow | 1U | Creature — Human Wizard | Hideaway 4 (When this creature enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Watcher for Tomorrow enters the battlefield tapped. When Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand. 2/1 |
Scourge Devil | 4R | Creature — Devil | When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn. Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/3 |
Wasteland Strangler | 2B | Creature — Eldrazi Processor | Devoid (This card has no color.) When Wasteland Strangler enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn. 3/2 |
Burglar Rat | 1B | Creature — Rat | When Burglar Rat enters the battlefield, each opponent discards a card. 1/1 |