M:tG card similarity search
W/UW/U · Creature — Vedalken Wizard
{2}{W}: Tap target creature. {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Aphetto Grifter | 2U | Creature — Human Wizard | Tap two untapped Wizards you control: Tap target permanent. 1/1 |
Yixlid Jailer | 1B | Creature — Zombie Wizard | Cards in graveyards lose all abilities. 2/1 |
Muraganda Petroglyphs | 3G | Enchantment | Creatures with no abilities get +2/+2. |
Linvala, Shield of Sea Gate | 1WU | Legendary Creature — Angel Wizard | Flying At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn. 3/3 |
Brokers Confluence | 2GWU | Instant | Choose three. You may choose the same mode more than once. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) • Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) • Counter target activated or triggered ability. |
Vindictive Flamestoker | R | Creature — Phyrexian Wizard | Whenever you cast a noncreature spell, put an oil counter on Vindictive Flamestoker. {6}{R}, Sacrifice Vindictive Flamestoker: Discard your hand, then draw four cards. This ability costs {1} less to activate for each oil counter on Vindictive Flamestoker. 1/2 |
Kira, Great Glass-Spinner | 1UU | Legendary Creature — Spirit | Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability." 2/2 |
Hushbringer | 1W | Creature — Faerie | Flying, lifelink Creatures entering the battlefield or dying don't cause abilities to trigger. 1/2 |
Amulet of Safekeeping | 2 | Artifact | Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}. Creature tokens get -1/-0. |
Hangman | B | Creature — Human Villain | As Hangman enters the battlefield, secretly note a word with six to eight letters. {1}: Target player who doesn't control Hangman guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on Hangman. Any player may activate this ability. When a player guesses the noted word or all of its letters, sacrifice Hangman. 1/1 |