Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Azorius Skyguard

4WU · Creature — Human Knight

Flying, first strike Creatures your opponents control get -1/-0. 3/3

Similar cards

Color identity:
NameManaTypeText
Chittering Witch 3BCreature — Human Warlock When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. {1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. 2/2
Heron's Grace Champion 2GWCreature — Human Knight Flash Lifelink When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn. 3/3
Whirlwind Adept 4UCreature — Djinn Monk Hexproof (This creature can't be the target of spells or abilities your opponents control.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 4/2
Thirsting Bloodlord 2BBCreature — Vampire Other Vampires you control get +1/+1. 3/3
Vampirism 1BEnchantment — Aura Enchant creature When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. Other creatures you control get -1/-1.
Kor Duelist WCreature — Kor Soldier As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.) 1/1
Davriel, Soul Broker 2BBLegendary Planeswalker — Davriel [+1]: Until your next turn, whenever an opponent attacks you and/or planeswalkers you control, they discard a card. If they can't, they sacrifice an attacking creature. [−2]: Accept one of Davriel's offers, then accept one of Davriel's conditions. [−3]: Target creature an opponent controls perpetually gets -3/-3. Loyalty 4
Insectile Aberration Creature — Human Insect Flying 3/2
Auriok Edgewright WWCreature — Human Soldier Metalcraft — Auriok Edgewright has double strike as long as you control three or more artifacts. 2/2
Rodeo Pyromancers 3RCreature — Human Mercenary Whenever you cast your first spell each turn, add {R}{R}. 3/4
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