M:tG card similarity search
2R · Creature — Azra Warrior
When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card. 3/2
Name | Mana | Type | Text |
---|---|---|---|
Ghost Tactician | 4W | Creature — Spirit Spellshaper | {W}, {T}, Discard a card: Creatures you control get +1/+0 until end of turn. 2/5 |
Dangerous Wager | 1R | Instant | Discard your hand, then draw two cards. |
Stoke Genius | 1R | Sorcery — Adventure | Discard your hand, then draw two cards. (Then exile this card. You may cast the creature later from exile.) |
Painful Quandary | 3BB | Enchantment | Whenever an opponent casts a spell, that player loses 5 life unless they discard a card. |
Skullscorch | RR | Sorcery | Target player discards two cards at random unless that player has Skullscorch deal 4 damage to them. |
Restless Vents | Land | Restless Vents enters the battlefield tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land. Whenever Restless Vents attacks, you may discard a card. If you do, draw a card. | |
Gamble | R | Sorcery | Search your library for a card, put that card into your hand, discard a card at random, then shuffle. |
Roving Harper | 2W | Creature — Elf Scout | When Roving Harper enters the battlefield, draw a card. 2/2 |
Mire's Toll | B | Sorcery | Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose one of them. That player discards that card. |
Amber Gristle O'Maul | 3R | Legendary Creature — Dwarf Cleric | Haste Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked. Choose a Background (You can have a Background as a second commander.) 3/3 |