M:tG card similarity search
1BR · Creature — Azra Warrior
At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Rionya, Fire Dancer | 3RR | Legendary Creature — Human Wizard | At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step. 3/4 |
| Sunshot Militia | 1R | Creature — Human Soldier | Tap two untapped artifacts and/or creatures you control: Sunshot Militia deals 1 damage to each opponent. Activate only as a sorcery. 1/3 |
| Scheming Symmetry | B | Sorcery | Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top. |
| Cease | 1B/G | Instant | Exile up to two target cards from a single graveyard. Target player gains 2 life and draws a card. |
| Syr Konrad, the Grim | 3BB | Legendary Creature — Human Knight | Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.) 5/4 |
| Call the Bloodline | 1B | Enchantment | {1}, Discard a card: Create a 1/1 black Vampire Knight creature token with lifelink. Activate only once each turn. |
| Torment of Hailfire | XBB | Sorcery | Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. |
| Construction Arsonist | 1R | Creature — Goblin Rogue Wizard | When Construction Arsonist enters the battlefield, you may choose an instant or sorcery card in your hand. If you do, that card perpetually incorporates {R} and gains "When you cast this spell, it deals 2 damage to each opponent." Whenever you cast a multicolored spell, Construction Arsonist gets +1/+1 until end of turn for each of that spell's colors. 2/2 |
| Two-Handed Axe | 2R | Artifact — Equipment | Whenever equipped creature attacks, double its power until end of turn. Equip {1}{R} |
| Honden of Seeing Winds | 4U | Legendary Enchantment — Shrine | At the beginning of your upkeep, draw a card for each Shrine you control. |