Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Azusa, Lost but Seeking

2G · Legendary Creature — Human Monk

You may play two additional lands on each of your turns. 1/2

Similar cards

Color identity:
NameManaTypeText
Choice of Fortunes 2USorcery Seek two cards. You may shuffle them into your library. If you do, seek two cards. You have no maximum hand size for the rest of the game.
Flameskull 1RRCreature — Skeleton Flying Flameskull can't block. Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.) 3/1
Sylvan Library 1GEnchantment At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Ruthless Disposal 4BSorcery As an additional cost to cast this spell, discard a card and sacrifice a creature. Two target creatures each get -13/-13 until end of turn.
Share the Spoils 1REnchantment When Share the Spoils enters the battlefield or an opponent loses the game, exile the top card of each player's library. During each player's turn, that player may play a land or cast a spell from among cards exiled with Share the Spoils, and they may spend mana as though it were mana of any color to cast that spell. When they do, exile the top card of their library.
Magma Rift 2RSorcery As an additional cost to cast this spell, sacrifice a land. Magma Rift deals 5 damage to target creature.
Balduvian Frostwaker 2UCreature — Human Wizard {U}, {T}: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land. 1/1
Temur War Shaman 4GGCreature — Human Shaman When Temur War Shaman enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control. 4/5
Syr Carah, the Bold 3RRLegendary Creature — Human Knight Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn. {T}: Syr Carah deals 1 damage to any target. 3/3
Dream Thrush 1UCreature — Bird Flying {T}: Target land becomes the basic land type of your choice until end of turn. 1/1
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