M:tG card similarity search
3 · Artifact
{3}, {T}: Until end of turn, you may cast instant and sorcery spells from the top of your graveyard. If a spell cast this way would be put into a graveyard, exile it instead.
| Name | Mana | Type | Text |
|---|---|---|---|
| Lobelia Sackville-Baggins | 2B | Legendary Creature — Halfling Citizen | Flash Menace When Lobelia Sackville-Baggins enters the battlefield, exile target creature card from an opponent's graveyard that was put there from the battlefield this turn, then create X Treasure tokens, where X is the exiled card's power. 2/3 |
| Brass Knuckles | 4 | Artifact — Equipment | When you cast this spell, copy it. (The copy becomes a token.) Equipped creature has double strike as long as two or more Equipment are attached to it. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Vanquish the Horde | 6WW | Sorcery | This spell costs {1} less to cast for each creature on the battlefield. Destroy all creatures. |
| Mogg Conscripts | R | Creature — Goblin | Mogg Conscripts can't attack unless you've cast a creature spell this turn. 2/2 |
| Time Reversal | 3UU | Sorcery | Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal. |
| Angrath's Marauders | 5RR | Creature — Human Pirate | If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. 4/4 |
| Soulcoil Viper | 2B | Creature — Snake | {B}, {T}, Sacrifice Soulcoil Viper: Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.) 2/3 |
| Sunfire Balm | 2W | Instant | Prevent the next 4 damage that would be dealt to any target this turn. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to any target this turn. |
| Insight | 2U | Enchantment | Whenever an opponent casts a green spell, you draw a card. |
| Feint | R | Instant | Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it. |