Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

B.F.M. (Big Furry Monster)

BBBBBBBBBBBBBBB · Scariest Creature You'll Ever See

B.F.M. onto the battlefield. If one B.F.M. card more creatures. 99/99

Similar cards

Color identity:
NameManaTypeText
Vault 13: Dweller's Journey 3WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield. II — You gain 2 life and scry 2. III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.
Accomplished Alchemist 3GCreature — Elf Druid {T}: Add one mana of any color. {T}: Add X mana of any one color, where X is the amount of life you gained this turn. 2/5
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Ilysian Caryatid 1GCreature — Plant {T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead. 1/1
Lotus Field Land Hexproof Lotus Field enters the battlefield tapped. When Lotus Field enters the battlefield, sacrifice two lands. {T}: Add three mana of any one color.
Razaketh's Rite 3BBSorcery Search your library for a card, put that card into your hand, then shuffle. Cycling {B} ({B}, Discard this card: Draw a card.)
Mourner's Surprise 1BSorcery Return up to one target creature card from your graveyard to your hand. Create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Tainted Pact 1BInstant Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.
Soul Enervation 3BEnchantment Flash When Soul Enervation enters the battlefield, target creature gets -4/-4 until end of turn. Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.
Innocent Traveler 2BBCreature — Human At the beginning of your upkeep, any opponent may sacrifice a creature. If no one does, transform Innocent Traveler. 1/3
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